Series of short and effective exercises intended to take my digital skillset even further. These exercises created opportunity for me to become familiar with Cinema4D program. Projects included hard surface modelling, creating textures and materials as well as very basic introduction to animation. Revisited prototyping project created opportunity to explore and understand the ability to exchange files between multiple programs. Both helmets were designed in fusion 360 program and were rendered in Cinema 4D software. The aim of this project was to become familiar with producing realistic renders using Cinema 4D program.
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